165K views 6 years ago. Forbidden Knowledge is a quest in the Fallout 4 add-on Far Harbor. It's a sort of screwed quest anyway because if it's an escaped Gen3 that got to the Railroad, who mind wiped them and been out on their own for enough time to end up in Libertalia there isn't any reason Father should know that this particular raider is a synth at. Despite this, she prefers not to engage in assignments where she must kill synths, even Generation 1 or 2 models. The location consists of the remains of Massachusetts Bay University, which had been turned into a settlement, and were then overrun by synths. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. “Think it's legit?” I ask. Possible spoilers? So of all the "synths" in the railroad, none have synth components. . Institute = MASS FUSION quest or Battle Of Bunker Hill (tell Father you. No dialogue prompt, no akward fallout 4 staring contest, nothin. They just believe the Institute needs to be stopped and that Synths deserve better than slavery. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. If you sided with the BoS or Institute though, you'll have a permanent Misc quest to tell them. Father will ask what the player thinks of the Directorate's intention to destroy the Brotherhood of Steel. By definition, the Railroad are "good" for the Commonwealth. He simply keeps saying "Let me know when you are ready to take on another squire". But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. You can do this sooner. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. The railroad encourages them, but they are completely optional. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc. If you can talk them down, Acadia (and Kasumi) will live I'm pretty far in the game but I still haven't finished the main quest line. r/fo4 A chip A close button A chip A close buttonI updated the Institute's William Moseley about the Synth Refuge in Far Harbor. After getting into Synth's Refuge Acadia you can inform The Institute about it and perform a reclamation operation. I need to take it. Inside you will find a new member who has come in to help. Boxer is an agent of the Railroad in 2287. Fallout4. The Acadia's Shield Armor is one of various rewards for wrapping up the main quest in the Fallout 4 Far Harbor DLC. In addition, if Gen 3s didn't need to eat, drink, or sleep, then Covenant would have a foolproof way to prove who is a Gen 3 and who is a human - simply lock someone. Every other synth in fallout 4 has their memories completely erased, there is no going back. He simply keeps saying "Let me know when you are ready to take on another squire". To start this quest, talk to P. 3 Dislike Share Save. . Boxer is tasked with looking into and possibly making an alliance between the Railroad and the synth refuge of Acadia located on the the Island. Fallout 4 Far Harbor - Tell The Institute About The Synth Refuge. The primary directive of the Railroad in FO4 is to free synths from the Institute's slavery. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. If you tell the Railroad, they’ll send an emissary of sorts to Acadia to learn more about the refuge. After parting ways with Longfellow (unless you ditched Valentine or kept the salty old man), you may want to search around the Synth Refuge of Acadia. Even though im allied with the bos im not gonna tell them about the synths because if they are not allied to the institute i dont see them as a threat. Interact with the computer terminal you find here. 30: Talk to Desdemona: The Railroad might be the only people who can help me decode the Courser Chip. The rule of thumb should be, if you agree with a faction's stance on Synths, tell them. In 2280, Glory was known as G7-81 and was one of many synths rescued by. Published Oct 18, 2022. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Haris Jan 11, 2017 @ 2:08pm. So apparently, you can tell Railroad, The Institute and Brotherhood of Steel about the Synth Refuge. Possible spoilers? So of all the "synths" in the railroad, none have synth components. One night when she was on watch, she blacked out and. Only. You'll probably have to finish the Automatron. But you don't know that he's a Synth yet. Informing the Railroad. I have a feeling that they would force the synth to be mind-wiped anyway, they're in a war and can't afford to have information about them get back to the Institute. Tinker Tom modifies the Network scanner holotape, or provides the encrypted message. P. I am brotherhood of steel and I wanted to tell them about the acadia synth refuge but I cant get Captain Kells to say another but: "Let me know when you're ready to take on another squire" and then nothing. somewherein72 • 5 yr. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Reasons why Danse couldn’t be a Railroad synth:- There’s no evidence of anywhere in the Railroad locations of them helping a synth with the designation M7-97 or any mention of Danse. If you think they should stay free, tell The Railroad. The Railroad - Synth Rescue (Carrington) Sanctuary Hills - settlement quests from Preston Garvey Prydwen - Patrol missions (Proctor Quilan) Prydwen - Technical Documents and Viable Blood Samples (Quinlan and Neriah, not rewarding XP, only Bottlecaps + Blood Samples reward X111 Compound after certain amount of samples)Possible spoilers? So of all the "synths" in the railroad, none have synth components. The Minutemen can help them as the mainlanders, extending their communities to the other island. Possible spoilers? So of all the "synths" in the railroad, none have synth components. The ability to build various automatron parts is gained by either finding the relevant part on a destroyed automatron robot, or by completing the main quest of the Automatron DLC (which will unlock all standard parts). Apparently sparing Virgil in the quest A Loose End bugs him and makes him repeat this line endlessly. I know from googling that they show up late in the main quest, but didn't want to spoil much. Make your way back to the Railroad HQ. Paladin Danse (unit designation M7-97, registration DN-407P) is the commanding officer of Recon Squad Gladius, a Brotherhood of Steel unit deployed to the Commonwealth in 2287. 432K subscribers. Fallout 4 Far Harbor - Tell The Institute About The Synth Refuge Business, Economics, and Finance. If the. All four factions will have been met by that time, they are the Brotherhood, the Minutemen, the Railroad, and the Institute. Possible spoilers? So of all the "synths" in the railroad, none have synth components. #2. Should I tell the Railroad about the synth refuge? Inform the Railroad You do NOT get a quest from informing the Railroad about the Synth Refuge. Tell Institute or Brotherhood = Death. Bottle. It’ll get you a taking to but it won’t ruin your overall reputation. The Railroad are an evil organization that abducts and brainwashes people, to the point of deleting the old person and creating a new one, in order to create more people that support their goals. Therefore, his death item has no bearing on what is canon. GGFar From Home is a main quest and achievement/trophy in the Fallout 4 add-on Far Harbor. It's a "broad and accepting commune" where the people live in a weird Schrodinger's Synth syndrome until the PC shoots them and checks their corpse. They use a system of dead drops and secret hideouts. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. DextheDestroyer2563 BOS Sentinel • 3 yr. Fallout 4: Far Harbor. ago. A subreddit dedicated to everything related to settlement building in… The only piece of evidence that Sturges is a synth comes from looking at his death item in the game files. Maybe there's a console command or a mod that can remove it, but I couldn't tell you where to look for that. Found a fix buddy, if you're on PC at least. If. After parting ways with. Far Harbor DLC Misc Quest that can be completed before leaving to Far Harbor. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcso I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcFallout 4 Far Harbor - Tell The Brotherhood Of Steel About The Synth Refugeso I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc“We received a message on the Railroad’s terminal about a synth refuge in Far Harbor, so Charmer and I decided it's worth a trip to see if it’s true,” Deacon says, bumping my shoulder. I got halfway through the dialogue choices for telling them about the synth refuge, until the navigator started telling me they were going to start sending the entire airship northwards in an attempt to wipe the synth refuge out. . You can inform the 3 major factions of the Synth Refuge. Boxer says she’ll go there as soon as she has time, so it’s a stall for when you get to the proper point in the main quest. The quest is obtained from Scribe Haylen in the Cambridge Police Station. Hell, the BoS might even support the Railroad on this one; if every synth thought it was a human, their potential threat would be seriously diminished. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Zimmer in Rivet City, who tasks the Lone Wanderer to track down an android that. 1. Tell him to start the attack. High Confessor Tektus has been a Child of Atom for over a decade, since the days of Confessor Cromwell. Travel to the Railroad and speak to Desdemona. The Institute is the hidden headquarters of the organization known as the Institute, located deep underground. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Informing the Brotherhood of Steel. After finishing that part of the quest, I got 2 miscellaneous quests to tell the Brotherhood and Railroad about the Synth Refuge. Best. 4 The Commonwealth's fear toward the synths was due to an accident. The Railroad are mainly humans who have suffered at the hands of the Institute in one way or another and are sympathetic towards the Gen 3 synth. They never wanted to create more of themselves, they just wanted to be free of the institute and live their lives. It has a message from Ellie. It's a sort of screwed quest anyway because if it's an escaped Gen3 that got to the Railroad, who mind wiped them and been out on their own for enough time to end up in Libertalia there isn't any reason Father should know that this. He discovered the FEV tests and Took over Mariposa military base prepared to Martr himself against the Government for the attrosities he'd uncovered but by morning the great war happened. During the Miscelaneous Quest "Tell the brotherhood about the synth refuge", Lancer Captain Kells does noit activate the "Search and Destrory" Quest. Kasumi Nakano is the daughter of Kenji Nakano and Rei Nakano. Synth refugees are residents of Acadia on the Island in 2287. This quest begins immediately after finish Institutionalized. Fallout 5 is a prime setting to introduce traveling synths, which could then reference the aftermath of Fallout 4, the Institute, and the Railroad. "Tell the Brotherhood about the Synth Refuge" is an objective in Far From Home in Fallout 4: Far Harbor. " when I try to tell him about the synth refuge. The main story concludes once you reach the institute. Underground Undercover (Part 1) ¶. Leads to misc. To trigger the quest, go speak with Father. "Tell the Railroad about the Synth Refuge " is an objective in Far From Home in Battleborn. Part way through the quest I got a misc objective to tell the BOS about the Synth Refuge. Return. I just don't see. . What happens if I tell railroad about synth refuge? Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. But instead of helping synths escape somewhere they erase their memories, install fake personalities and let them loose into the commonwealth. Andylinebacker • 7 yr. They take escaped synth and give them someone else's memories with no regards for the consequences. The Railroad faction is primarily sympathetic towards Synths, and will go out of their way to ensure the safety and integration of Synths in society. AlkaliPineapple • 1 yr. From the first games that paved the way to the most recent, we are a subreddit for Fallout fans from all walks of life. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Switch SW-8475-5828-9288. That will reset the radiant quest and you will be able to speak to him. By Olivia Richardson, Maggie Sivit. Open your console and enter "setstage c8675 0". Don't do it. Operating as an underground liberation force similar to the historical Underground Railroad which escorted slaves to freedom, the Railroad works to free and ensure the future safety of synths created by The Institute. SgtAntolak Jan 5, 2019 @ 6:09am. I've never seen what happens with the Railroad, but the Institute plays out similarly to the Brotherhood ending. 2K Online. See moreWas very far from home and wanted to take advantage of it). They defend themselves from. He doesn't trust or like ghouls, even those who haven't gone feral. Possible spoilers? So of all the "synths" in the railroad, none have synth components. So, any pro Synth decision will grant you some reputation. that said I really don't know at what stage you can talk about that. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Without the Gen 3 program and it's results, the Railroad wouldn't exist at all. If not, don't. The Institute was built upon the site of the former Commonwealth Institute of Technology, or C. Thuso Mbedu’s eyes speak their own language in the opening shot of Amazon Prime Video’s “The Underground Railroad. There are ammo crates, harvestable. But captain kells seems to be glitched, as he only offers the "let me know if you want to take on another scribe" line, and it doesn't give me any dialogue opinions. The most famous conductor of the Underground Railroad was Harriet Tubman. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Easiest way is to go into the railroad questline then betray the institute during the Underground Undercover quest. Related: Fallout 4: Things That Make No Sense About The. BoS, just b/c Bethesda likes keeping them around in the story. You risk your life to save Dogmeat all the time. A paladin that was considered one of their best, has a secret, and now a hard decision needs to made for their future. It. After killing the raiders in the underrated side quest , The Secret of Cabot House, the player will be given the choice to either kill or release Lorenzo. What fueled the Commonwealth's fear toward the synths was not Shaun's direct actions. The Minutemen can help them as the mainlanders, extending their communities to the other island. DextheDestroyer2563 BOS Sentinel • 3 yr. Depending on how many side quests you’ve done (or your persuasion. The Minutemen Fallout 4 Guide. Don't feel bad about letting Synth Amelia die. This is where the Railroad gets its name. Can I NOT tell The Brotherhood that I know about Acadia? - posted in Fallout 4 Spoilers: I have finished Dimas memories and made peace with the factions on Far Harbor. 22 views. After completing Institute quest Powering Up, a Synth will tell you that Z1-14 is ready to meet you in your room. Paradoxiusnexius • 3 yr. 4 The Commonwealth's fear toward the synths was due to an accident. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. ago. Acadia gives them a safe place for them to Synth around while the Railroad prefers to wipe their minds (and so their identities) and leave them ignorant of their Synthness. Back on the Island, you’ll find a new relay station and several synths guarding Moseley. Upon the discovery of Acadia and while allied with the Institute, the Sole Survivor has the option to inform the. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. The mind wipes are also completely voluntary. I'm kinda disappointed about that. Believing synths to be sentient beings who deserve freedom and respect, the Railroad's mission is to help them flee the Institute, as well as protect them from the Brotherhood of Steel. Taking out both gets rid of that quest prompt. I was thinking about this very thing in my last play where I was siding with the Railroad. So after travelling to Acadia and learning that is a synth colony I have the option to involve the BoS and Railroad, and probably the Institute as well. Possible spoilers? So of all the "synths" in the railroad, none have synth components. DiMA is not a fan:. Possible spoilers? So of all the "synths" in the railroad, none have synth components. There are a number of ways to get into the troll caves, however I would recommend starting by going into the one furthest north, near the Archeologist Barracks. A. Only available if you sided with the Inst. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Walkthrough . Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcKnowing Bethesda story writing ,that will be all the consequences of the DLC for the main game. That year, archaeologists discovered the site of the Tubman. Go speak with Father, and he will tell you about a Synth that has gone rogue. Head to the Brotherhood of Steel base on the The Prydwen. 🤪. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you'd rather do later into the DLC or during a second playthrough. Strategy Guide/Tips . Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. . The faction wanted their property back. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. She will tell you that all the synths escaped and the RR are contining to help the synths find refuge. The Replicated Man is a side quest and achievement/trophy in Fallout 3. 83 votes, 15 comments. so I recently joined the institute and brotherhood but theres no option to tell them about the synth. Found under resources. I need assistance with a bug. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Objectives Anakerie 7 years ago #2. Apparently sparing Virgil in the quest A Loose End bugs him and makes him repeat this line endlessly. Possible spoilers? So of all the "synths" in the railroad, none have synth components. After her daughter's death, she managed to gain entry into a farm where she worked to keep herself and Samuel sheltered. Since we know now that Nick escaped and wasn't just throw out is there a way we can reclaim him for the Institute as well? He's my property, damn it, and I want him. FendleyFire. I just nuked the Children of Atom and sent Kasumi home. Talking with her as you complete more in Far Harbor will let you tell her more about the place. The only way for the synth refuge to be safe is to take out the primary forces hunting them down. Each quest gives a random location containing a piece of tech, either a flux sensor, haptic drive, or reflex capacitor. tell the institue/railroad/brotherhood about the synth refuge. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. She admits she can't know for sure, and the simplest explanation would be that she is a human. I was told to "Follow the Freedom Trail. "Tell the Brotherhood about the Synth Refuge" is an objective in Fallout 4: Far Harbor. Possible spoilers? So of all the "synths" in the railroad, none have synth components. This is so, because, after you leave Vault 111, you receive Out of Time, whose objective is to investigate the town of Concord. Tell them that Gabriel isn't a synth. But you can't tell Preston Garvey about the settlements in Far Harbor needs Minutemen help. Best way though is just shoot Gabriel and X6 will use the code rather than you do. Open your console and enter "setstage c8675 0". After that point, you’re given the choice of either helping one of the main four factions. You can’t skip it, but you can spare the synths. The Railroad questline has interesting missions like Red Glare mission, infiltrating Switchboard and fighting alongside Glory, but overall it was letdown and it's not just the side quests that are a problem. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. In Fallout 4's Far Harbor DLC, players have the option of involving the Institute in their synth investigation into Kasumi. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. But I agree what LordofWar1775 says Finish FH first. Boxer will tell you that the Railroad has heard about a new Synth refuge farther North. You will come upon a Journal of Synth La'neral at the Troll Caves, on the East Road, on a corpse on the first level. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. It's like saying the real life railroad is bad for just focusing on slaves, but not the poor, women rights and so on. I finish all the Lost Patrol mission after the Prydwen arrive. Even though im allied with the bos im not gonna tell them about the synths because if they are not allied to the institute i dont see them as a threat. CryptoThe real Amelia was kidnapped by the Institute and likely died from being experimented on. Literature. The final conversation is the only time he doesn't reveal it to be a lie, and there's. Each ripping thorn and sucking mudhole makes it clearer. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Head to the Brotherhood of Steel base on the The. The rule of thumb should be, if you agree with a faction's stance on Synths, tell them. Garmmermibe01 7 years ago #1. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Coursers hunt down and reclaim. advertisement. Crypto In order to do this you must exhaust all possible quests in all 3 major factions excluding The Institute. after this; she wants to start a war. Who knows, maybe you’re. The Railroad has been in existence since at the least the time of the creation of the first successful Generation-3 synths by Institute scientists around the 2220s. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. The "always wearing those glasses" guy also likes subtle quests, especially the one you can receive in the Railroad, about helping Synths that have gone rogue. Don’t until a lot later. Upload stories, poems, character descriptions & more. What fueled the Commonwealth's fear toward the synths was not Shaun's direct actions. They take escaped synth and give them someone else's memories with no regards for the consequences. I'm kinda disappointed about that. This is the third quest in Fallout 4 Far Harbor, just after Walk in the Park. Head to the Brotherhood of Steel base on the The Prydwen. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Check the Weekly Quest duration and refer the below table for correct answers or else be ready to lose your head. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. I want to side with the BOS but I really. Weekly Quest: Game Show Gauntlet - Lose Your Head. After getting into Synth's Refuge Acadia you can inform Brotherhood about it and. I returned to the Commonwealth to continue the BoS main quest (I had not boarded the Prywin till this point), and now the ONLY option is to tell. I think the Railroad destroying the Institute is born out of 1) limited game mechanics and 2) desperate, in-the-moment thinking. University Point is a location in the Commonwealth in 2287. Confront Avery, speak to Allen, and have Teddy examine the skull. He simply keeps saying "Let me know when you are ready to take on another squire". Synth refugees are residents of Acadia on the Island in 2287. Telling the Brotherhood about the synth refuge does indeed end up harming them. Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. 2) Talk to DiMO about the Railroad. Head to Railroad HQ. Don't do it. Similar to the. Walkthrough . This particular Synth is the leader of a group of Raiders and Father wishes you to stop them. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into the DLC or during a second playthrough. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Business, Economics, and Finance. There are four endings to Fallout 4. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Strange dreams are something everyone deals with, and many people don't remember much of their past in Fallout 4 and the Far Harbor DLC. Father tells. After restoring a radio and contacting DiMA by chance, she is led to believe that. He. We have several rules and regulations in place to help with the protection of our wildlife and their habitats, as well as for the enjoyment of all visitors to the refuge. It’ll get you a taking to but it won’t ruin your overall reputation. Business, Economics, and Finance. As far as the Brotherhood, you meet up with the squad leader and go assault Acadia together. I found Boxer there after I completed the main quest, but all she says is "They really pulled it off. The observatory is sheltered by the natural terrain and a set of makeshift walls at the top of a. All 3 factions will be at peace. We also discussed DiMA and Kasumi. 286 views 6 years ago. As for the Railroad there is someone in HQ to talk about this. A synth army, teleporters, and whatever else the Institute was cooking. Tell the community what’s on your mind. One synth even became a psychopath and murdered a lot of people. Simple is that. Tell Avery About the Murder. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. It said I have to talk to Captain Kell, but the thing is, the game doesn't know Priority mission nor the player mark as temp main mission. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Phyllis Daily is a woman living at the Egret Tours Marina in 2287. CH 2 Quest: Linu is in search for her Husband's Journal. If you think they should be returned to The Institute, tell The Institute. Father tells you he is to manipulate you, but if you kill Gabriel there's no synth component. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc. Make your way back to the Railroad HQ. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. That will reset the radiant quest and you will be able to speak to him. Also Dogmeat. shes a railroad synth not an institute plant the caravan master whos her "dad" is just acting as a cover. Underground Undercover is a Railroad main quest and an achievement/trophy in Fallout 4. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Being settlements in for the Railroad and help out synths and if people wrong synths or refuse to allow them to settle with them you step in. Travel to each location, obtain the tech, and report to Haylen for the reward. Forbidden Knowledge is a quest in the Fallout 4 add-on Far Harbor. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. If you think the Syths should be killed, then tell the Brotherhood. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Deacon dislikes chem usage and addiction. You can still choose to keep their existence a secret as it's in line with the Railroad's goals. " (Give holotape to Sturges. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Report to Lancer Captain Kells and tell him about the Synth Colony in Far Harbor. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Acadia is a location on the Island in 2287. Kasumi's final holotape from the safe will reveal why she left to Far Harbor. ago. Lastly, I wonder how the Railroad would deal with a synth that escapes, then changes their mind once they see how miserable the wasteland is. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Boxer says she’ll go there as soon as she has time, so it’s a stall for when you get to the proper point in the main quest. I just don't get it why I can't. A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Synths are not people, and The Railroad is effectively a computer virus reprogramming other machines to support the act of more reprogramming. Report to Lancer Captain Kells and tell him about the Synth Colony in Far Harbor. You can inform the 3 major factions of the Synth Refuge. "Maybe someday, more places in the world will accept us for what we are. If you tell the Brotherhood, they attack Acadia and kill all of the synths. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. They attempt to attract traders to the settlement to. Fallout 4 Far Harbor Remove "Tell the Brotherhood about the synth refugee" with console commands Is there a console command to remove the above mentioned mmisc quest from the quest log. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into.